Review




Structured Review

WorldViz Inc vizard version 5.0
Vizard Version 5.0, supplied by WorldViz Inc, used in various techniques. Bioz Stars score: 90/100, based on 1 PubMed citations. ZERO BIAS - scores, article reviews, protocol conditions and more
https://www.bioz.com/product/visual+stimulation+task/vizard+software/pmc05874010-112-5-11
Average 90 stars, based on 1 article reviews
vizard version 5.0 - by Bioz Stars, 2026-09
90/100 stars

Images

Related Articles

other:

Article Title: Presentation time shapes perceived room size in visual and auditory modalities.
Article Snippet: Visual task versions were programmed in Vizard (v.5.0, WorldViz), auditory task versions were programmed in PsychoPy v2023.1.2 (Peirce et al., 2019).

Article Title: Control signal dimensionality depends on limb dynamics
Article Snippet: Nine healthy participants (mean age ± SD = 22.78 ± 0.67 years, 3 females and 6 males, sex assigned at birth) performed a modified center-out reaching task by pointing to visual targets in virtual reality (software Vizard by Worldviz, Oculus Rift) [ ].

Article Title: Effects of online and offline trigeminal nerve stimulation on visuomotor learning
Article Snippet: Visual images rendered in Vizard 3.0 (WorldViz Inc.) were displayed on a stereoscopic 3D monitor (Dimension Technologies Inc.) and projected onto a mirror that was embedded within a metal plate oriented at a 45° angle with respect to the monitor.

Article Title: Presentation time shapes perceived room size in visual and auditory modalities
Article Snippet: Visual task versions were programmed in Vizard (v.5.0, WorldViz), auditory task versions were programmed in PsychoPy v2023.1.2 (Peirce et al., ).

Article Title: Distribution of Attention in Three-Dimensional Space.
Article Snippet: All data were collected and exported using WorldViz Vizard 4.0 technology and/ or PsychoPy v2023.2.2 software, and the data was analyzed using Rstudio IDE (version 2022.07.1 + 554) and plotted using the package ggplot version 3.3.5.

Article Title: Knowing where to go: Spatial memory guides eye and body movements in a naturalistic visual search task
Article Snippet: The apartment was created in FloorPlan 3D V11 (IMSI) and then rendered by Vizard 4 (WorldViz, LLC).

Software:

Article Title: Efficacy of Sensor-Based Training Using Exergaming or Virtual Reality in Patients with Chronic Low Back Pain: A Systematic Review
Article Snippet: Zadro et al., 2019 [ ] , Nintendo Wii U technology and Wii-Fit-U software (Redmond, WA, USA). The treatment was home-based. , Patients played games related to physical activity, such as yoga (5′), strengthening exercises (25′), aerobic exercises (10′), and balance exercises (20′); the latter are performed in virtual reality. Total treatment 60 min, 3 times/week, for 8 weeks. , PSEQ ↑ at 6-month follow-up (in comparison with CG), but not at the immediate end of treatment nor at 3-month follow-up. NRS and PSFS ↑ in the immediate post-treatment. Intergroup = disability, fear of movement/re injury, falls efficacy, care seeking, physical activity at 8 weeks and 3 months. Showed willingness to perform flexibility movements at least 1 time/week after 6-month follow-up. Adherence was complete but showed uneven distribution. Patients reported positive experience data; occasional symptoms were experienced at the end of the exercise session. Participants in the video game exercise group had significantly higher pain self-efficacy scores at 6 months compared to the control group (adjusted between-group difference: β = 5.17, 95% CI = 0.52–9.82, p = 0.03). However, there were no significant differences immediately post-intervention or at 3 months. In addition, participants in the intervention group reported significantly greater reductions in pain immediately post-intervention (adjusted between-group difference: β = −1.07, 95% CI = −2.11 to −0.03, p = 0.04). The intervention group also showed significantly greater improvement in function post-intervention (adjusted between-group difference: β = 1.21, 95% CI = 0.10–2.33, p = 0.03).. .. Thomas et al., 2016 [ ] , Motion sensors on the head, arm, forearm, hand, trunk, pelvis, thigh, shin, and foot. Both the experiment (exergame) (WorldVizTM) and the basic test are performed. , The game is developed with Vizard software. The patient has to play dodgeball against 4 virtual opponents. The treatment consisted of 3 consecutive 15 min days of exergames with dodgeball. , Primary outcome: between the 2 groups at baseline and post-treatment for lumbar flexion and hazard expectancy. Secondary outcome: lumbar flexion ↑ as an outcome of playing levels and impact heights. Follow-up analyses show ↑ of lumbar flexion at each game level. Game experience survey scores/comments: acceptability with high scores of liking reported by patients. No significant effects of group (F(1,50) = 1.96, p = 0.16), day (F(1,50) = 2.24, p = 0.14), or group by day interaction (F(1,50) = 0.21, p = 0.64) for lumbar spine flexion. A significant effect of day for expected pain (F(1,50) = 11.91, p = 0.001, ηp 2 = 0.19) but no significant effects of group (F(1,50) = 1.25, p = 0.26) or group by day interaction (F(1,50) = 0.16, p = 0.68). Secondary Outcome: Significant main effects of game level (F(2,22) = 6.54, p < 0.01, ηp 2 = 0.37) and impact height (F(4,20) = 33.3, p < 0.001, ηp 2 = 0.87), but not day (F(2,22) = 1.45, p = 0.25). A significant day by impact height interaction (F(8,16) = 7.56, p < 0.001, ηp 2 = 0.79).. .. Stamm et al., 2022 [ ] , HTC Vive VR system (HTC Vive, HTC Europe Co., Ltd., Slough, Berkshire, UK) (consisting of VR headset and two controllers) and a laptop were used. , The developed VR game was composed of two software interfaces, a therapist interface and the VR game, in which the participant performs interactive tasks on a farm (e.g., rowing, turning on light bulbs, or sorting vegetables). , Only a significant improvement in the subjective functional capacity (Ffb-H-R) was achieved after the completion of a four-week multimodal pain therapy in VR. The VR therapy did not reach the pain intensity reduction in the CG (IG: MD = 0.64; CG: MD = 1.64). The functional capacity in the IG improved from Visit 1, x = 73.11% to Visit 2, x = 81.82% (MD = 8.71%; p = 0.026)..

Generated:

Article Title: Monocular blur impairs heading judgements from optic flow
Article Snippet: .. The video clips used in the heading perception task were generated in Vizard 5 (version 5.9, WorldViz, Santa Barbara, CA). ..



Similar Products

90
Scherf GmbH visual stimulation task
Visual Stimulation Task, supplied by Scherf GmbH, used in various techniques. Bioz Stars score: 90/100, based on 1 PubMed citations. ZERO BIAS - scores, article reviews, protocol conditions and more
https://www.bioz.com/product/visual+stimulation+task/visual+cortex/pmc06865463-286-1-13
Average 90 stars, based on 1 article reviews
visual stimulation task - by Bioz Stars, 2026-09
90/100 stars
  Buy from Supplier

90
MathWorks Inc dynamic visual stimulation task
Patients with fibromyalgia report increased affective unpleasantness in response to visual <t>stimulation.</t> (A) A dynamic visual stimulus was presented to individuals with fibromyalgia and healthy controls wherein participants viewed a 3-minute movie clip of alternating 20-second blocks of a flashing (8 Hz) blue-yellow annulus checkerboard (left panel) and a static fixation cross (right panel). The checkerboard was presented in increasing illumination levels, ranging from 4.5 to 78 lux. (B) Participants rated the unpleasantness evoked by the visual stimulus at each illumination level (left panel), and the overall unpleasantness of the entire visual task (right panel). FM = patients with fibromyalgia; HC = healthy control participants. *Significant pairwise comparisons.
Dynamic Visual Stimulation Task, supplied by MathWorks Inc, used in various techniques. Bioz Stars score: 90/100, based on 1 PubMed citations. ZERO BIAS - scores, article reviews, protocol conditions and more
https://www.bioz.com/product/visual+stimulation+task/pmc04988086-38-4-10
Average 90 stars, based on 1 article reviews
dynamic visual stimulation task - by Bioz Stars, 2026-09
90/100 stars
  Buy from Supplier

Image Search Results


Patients with fibromyalgia report increased affective unpleasantness in response to visual stimulation. (A) A dynamic visual stimulus was presented to individuals with fibromyalgia and healthy controls wherein participants viewed a 3-minute movie clip of alternating 20-second blocks of a flashing (8 Hz) blue-yellow annulus checkerboard (left panel) and a static fixation cross (right panel). The checkerboard was presented in increasing illumination levels, ranging from 4.5 to 78 lux. (B) Participants rated the unpleasantness evoked by the visual stimulus at each illumination level (left panel), and the overall unpleasantness of the entire visual task (right panel). FM = patients with fibromyalgia; HC = healthy control participants. *Significant pairwise comparisons.

Journal: Pain

Article Title: Pharmacologic attenuation of cross-modal sensory augmentation within the chronic pain insula

doi: 10.1097/j.pain.0000000000000593

Figure Lengend Snippet: Patients with fibromyalgia report increased affective unpleasantness in response to visual stimulation. (A) A dynamic visual stimulus was presented to individuals with fibromyalgia and healthy controls wherein participants viewed a 3-minute movie clip of alternating 20-second blocks of a flashing (8 Hz) blue-yellow annulus checkerboard (left panel) and a static fixation cross (right panel). The checkerboard was presented in increasing illumination levels, ranging from 4.5 to 78 lux. (B) Participants rated the unpleasantness evoked by the visual stimulus at each illumination level (left panel), and the overall unpleasantness of the entire visual task (right panel). FM = patients with fibromyalgia; HC = healthy control participants. *Significant pairwise comparisons.

Article Snippet: Participants underwent a 3-minute dynamic visual stimulation task developed in MATLAB (Mathworks, Natick, MA) that consisted of alternating 20-second blocks of a flashing (8 Hz frequency) blue-yellow annulus checkerboard and a static fixation cross (Fig. A).

Techniques: Control

Journal: Pain

Article Title: Pharmacologic attenuation of cross-modal sensory augmentation within the chronic pain insula

doi: 10.1097/j.pain.0000000000000593

Figure Lengend Snippet: Age, clinical pain, and responses to experimental sensory stimulation.

Article Snippet: Participants underwent a 3-minute dynamic visual stimulation task developed in MATLAB (Mathworks, Natick, MA) that consisted of alternating 20-second blocks of a flashing (8 Hz frequency) blue-yellow annulus checkerboard and a static fixation cross (Fig. A).

Techniques:

Increased brain activation in response to aversive visual stimulation is associated with clinical pain intensity in fibromyalgia. (A) Individuals with fibromyalgia (FM) displayed greater functional magnetic resonance imaging blood–oxygen-level-dependent (BOLD) activations in right anterior insula than healthy controls (HC) during the presentation of a dynamic visual stressor. (B) Within the FM group, anterior insular activation was positively correlated with the degree of clinical pain measured using a 100-mm visual analog scale (VAS). IC, insular cortex.

Journal: Pain

Article Title: Pharmacologic attenuation of cross-modal sensory augmentation within the chronic pain insula

doi: 10.1097/j.pain.0000000000000593

Figure Lengend Snippet: Increased brain activation in response to aversive visual stimulation is associated with clinical pain intensity in fibromyalgia. (A) Individuals with fibromyalgia (FM) displayed greater functional magnetic resonance imaging blood–oxygen-level-dependent (BOLD) activations in right anterior insula than healthy controls (HC) during the presentation of a dynamic visual stressor. (B) Within the FM group, anterior insular activation was positively correlated with the degree of clinical pain measured using a 100-mm visual analog scale (VAS). IC, insular cortex.

Article Snippet: Participants underwent a 3-minute dynamic visual stimulation task developed in MATLAB (Mathworks, Natick, MA) that consisted of alternating 20-second blocks of a flashing (8 Hz frequency) blue-yellow annulus checkerboard and a static fixation cross (Fig. A).

Techniques: Activation Assay, Functional Assay, Magnetic Resonance Imaging

Specific attenuation of insular response to aversive visual stimulation by pregabalin. (A) A subset of 17 patients with fibromyalgia underwent aversive visual stimulation during functional magnetic resonance imaging (fMRI) both before and after pregabalin and placebo administration. After the pregabalin period, a significant reduction in bilateral insular blood–oxygen-level-dependent (BOLD) activation in response to the visual stimulus was observed (left). No reductions in insular activation were observed after placebo treatment (right). Lines denote fMRI BOLD values for each participant (pre and post drug or placebo). Blue lines represent individuals with a decrease in BOLD activity, whereas red lines denote increases in BOLD activity. (B) A direct contrast between pregabalin and placebo periods shows decreased visual stimulus-evoked BOLD response in the right insula after pregabalin treatment.

Journal: Pain

Article Title: Pharmacologic attenuation of cross-modal sensory augmentation within the chronic pain insula

doi: 10.1097/j.pain.0000000000000593

Figure Lengend Snippet: Specific attenuation of insular response to aversive visual stimulation by pregabalin. (A) A subset of 17 patients with fibromyalgia underwent aversive visual stimulation during functional magnetic resonance imaging (fMRI) both before and after pregabalin and placebo administration. After the pregabalin period, a significant reduction in bilateral insular blood–oxygen-level-dependent (BOLD) activation in response to the visual stimulus was observed (left). No reductions in insular activation were observed after placebo treatment (right). Lines denote fMRI BOLD values for each participant (pre and post drug or placebo). Blue lines represent individuals with a decrease in BOLD activity, whereas red lines denote increases in BOLD activity. (B) A direct contrast between pregabalin and placebo periods shows decreased visual stimulus-evoked BOLD response in the right insula after pregabalin treatment.

Article Snippet: Participants underwent a 3-minute dynamic visual stimulation task developed in MATLAB (Mathworks, Natick, MA) that consisted of alternating 20-second blocks of a flashing (8 Hz frequency) blue-yellow annulus checkerboard and a static fixation cross (Fig. A).

Techniques: Functional Assay, Magnetic Resonance Imaging, Activation Assay, Activity Assay